€¢Simplified the way players navigate and select in the My Gun and Class Select menus. €¢Made the start button responsive as soon as the player enters the first menu screen. Down from around 2 seconds prior to this fix. €¢Implemented pre-streaming for weapons to reduce the time from spawn to ready-to-fire to be 0 seconds in most cases. €¢Fixed auto-ADS not working when peek-and-leaning while prone. €¢Fixed clearance check for placing the Radar Jammer. €¢Fixed an issue where aiming was pushing the player away from the wall they were standing next to. €¢Player will now switch back to their secondary weapon if that is the weapon in use when throwing their last grenade. €¢Fixed an issue where a grenade would not be thrown the next time if the user switches to their weapon while cooking a grenade. €¢Made switching between primary and secondary weapons much more responsive. €¢Reduced the damage/range of the Demolition’s SMGs (Scar PDW, HK 416c, Suchka), as they were overpowered. €¢Fixed issue with gap between where the LTLM can’t fire and where it indicates the target is too close. €¢Sped up the bolt action on the CS5, since it was longer than the TAC300. Players were getting immediate ADS accuracy without having to wait for the scope to come all the way up. €¢Sending a platoon invite when both players are in-game now works properly.
€¢Fixed another issue where the platoon patch would no longer show up under certain circumstances. €¢Fixed an issue where the platoon patch would not show up for other members if one member leaves the platoon. €¢If a player leaves one platoon and joins another, their platoon card now properly reflects that change. €¢Fixed an issue where players could not rejoin the same platoon matchmaking server after playing a game on that server.
€¢Fixed an issue where a member that is removed from a platoon becomes its leader.
€¢Platoon ownership is now automatically transferred to the most senior member/GM of the platoon when the current leader leaves the €¢Fixed an issue where Veteran platoon members could not reach Elite status. €¢Fixed issues with joining single players together into Fireteams. €¢Players can no longer join an invitation only party without being invited. €¢Smoothed out the matchmaking flow between successful matchmaking and joining the player to the game. €¢Improved single player stability and fixed progression stoppers. €¢Fixed an issue with one of the in-game cinematics. €¢Fixed an issue where controls would become unresponsive under certain conditions. €¢Fixed an issue where the default difficulty was set to Easy instead of Normal. €¢Added tutorial text to first sniper encounter to help teach player about bullet drop. €¢Call in a Blackhawk for the losing team if they are getting dominated in Sector Control. €¢Fixed spawn type changing to Buddy Spawn automatically when it is not supposed to. €¢Fixed an issue with “Fall Back” spawning to improve its behavior. €¢Increased the accuracy of server-side aiming prediction. €¢Snipers in Recon stance will no longer be visible to enemy RQ7/RQ11 UAVs. €¢Removed initial delay to Spec Ops Signal Scan charging. €¢Can invite others to your platoon or apply to join a platoon while in-game. €¢Now able to add friends and join parties while in-game.
Here’s the full list of fixes found in the Medal of Honor: Warfighter day one update:
The update fixed numerous issues found on the disc release.
Even basic issues, including missing tutorial text and the inability to join parties in-game are present on the disc, the patch notes suggest.ĮA “heartily encourages” that players download and install the patch “as soon as they are able ”.Ī similar day one title update was released on Battlefield 3’s launch last October. The title update contains a total of 74 fixes and “new features”, with a further set of platform-specific tweaks targeted at each version.īut the extensive list of fixes suggests that the game simply wasn’t ready in time. Medal of Honor: Warfighter’s day one title update fixes “progression stoppers” found in the game’s single-player campaign, suggesting those without an internet connection may face game-breaking bugs while playing through EA’s newest shooter.